Archive for May, 2009

Introducing the Razorfashion Retail Experience

May 15, 2009 by Luke Hamilton in Experience Design, Multi-touch, Portfolio, Touchscreen

Our team has developed an application built on the new Razorfish Touch Framework called Razorfashion. It demonstrates how we believe retailers can meet shoppers growing expectations for more engaging digital experiences in-store and provide a consistent, integrated experience across the multi-channel shopping ecosystem.

Watch the above video as we walk you through the Razorfashion experience.

See it. Love it. Share it. Find it.

model photo credit: *katanaz-stock

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Multi-touch Virtual Earth Weather Demonstration

May 06, 2009 by Steve Dawson in Microsoft Surface, Multi-touch, Technology

Check out the above technology demonstration of the multi-touch Virtual Earth control and the Razorfish Touch Framework. This video demonstrates a weather experience and the cross-platform capabilities of the framework on Microsoft Surface or other touch-enabled devices.

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Razorfish Touch Framework

May 04, 2009 by Steve Dawson in Multi-touch, News, Technology

At the 2009 Razorfish Client Summit, the Emerging Experiences group announced the availability of the Razorfish Touch Framework. This framework allows for rapid development of rich and engaging touch-based experiences. These experiences can be deployed across a variety of hardware platforms allowing for re-use of code and content.

We have been using the framework on a number of confidential client projects and internal prototypes since early 2009. For the client summit, we were given the opportunity to create a touch experience, we named “Razorfashion,” using the framework and targeted the experience towards the fashion industry. This application is an easily customizable and deployable fashion retail solution which also serves to demonstrate the capabilities of the framework to the public. Be sure to check out the video of the Razorfashion experience. Check back soon for videos and posts about our other cross-platform, multi-touch experiences.

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The Razorfish Touch Framework runs on Windows XP and Vista - there is no need to wait for the availability of native multi-touch support in Windows 7. The framework is built on Microsoft Windows Presentation Foundation (WPF) and provides a core set of touch-enabled controls to jump-start touch-based application development. The complexities of interfacing with specific touch hardware platforms is handled by the framework, allowing the designers and developers to focus on creating rich, engaging next-generation touch experiences.

The following platforms are currently supported:

  • Microsoft Surface
  • NextWindow
  • N-trig
  • Single-touch (Elo, single-touch capacitive, mouse & HID-based hardware)
  • TUIO-based custom multi-touch hardware (touch wall, table top)
  • Multi-point “touchless” platforms

The cross-platform support of the framework is an industry first. Stay tuned for future videos and posts showing the framework in action.

model photo credit: *katanaz-stock

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Creating Social Experiences using Microsoft Surface

May 02, 2009 by Luke Hamilton in Experience Design, Microsoft Surface

Extending social experiences to the digital out-of-home and retail environment is a growing trend. One of the advantages of Microsoft Surface over other technologies is supporting engaging social experiences. The table-top form-factor and massively multi-touch input (more than 52 concurrent touches) lends itself well to support multi-user social interaction. Here are some of the ways we have used Microsoft Surface to support social experiences.

At the 2008 Razorfish Client Summit, the Seattle office created a social experience that allowed attendees to place their badge on Surface to enter a raffle for a free XBOX and bid on guitar signed by the “fifth Beetle” George Martin. In addition, attendees could form connections between eachother using the Surface table - as connections were made, behind-the-scenes we would e-mail each attendee the other person’s contact information. The client summit experience was extended for the Razorfish Atlanta Open House. Badges were tagged and guests congregated around the table to exchange information and connect with people that shared similar interests.

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Recently our friends in the Neue Digitale / Razorfish in Germany created a social application for the Microsoft Xtopia conference named “Event Connect” that allowed attendees to access their Facebook account on Surface. Users could exchange photos of the event and send friend requests to eachother within the experience. This same experience was recently re-skinned by the Austin office and featured at the 2009 Razorfish SXSW party.

eventconnect_sxsweventconnect_sxsw_2

The Amnesia Razorfish office in Australia printed Surface tags on their business cards . When placed on Surface, these cards can access a variety of social feeds, including blog posts, Twitter updates and photos from Flickr. Check out video of the application here.

amnesia_card1amnesia_card2

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DaVinci: Microsoft Surface Physics Illustrator

May 01, 2009 by Steve Dawson in Microsoft Surface, Portfolio, Technology

DaVinci is a Microsoft Surface application that blurs the lines between the physical and virtual world by combining object recognition, real-world physics simulation and gestural interface design.

One of the important design and technology considerations around building direct manipulation interfaces is to ensure virtual objects behave like real-world objects. The real world physics behavior of these objects is a type of visual affordance, which aids in delivering an intuitive user experience - users know what to expect when they manipulate objects in the virtual world when they behave like objects in the real world. The physics engine used in DaVinci is being applied to our other applications to create interfaces which have natural real world physics.

The DaVinci experience could easily be extended to teach Newton’s laws of motion, gravity, friction, orbital motion and other physics concepts in a classroom setting.

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