Enhanced Consumer Connections, Powered by Razorfish 5D

Nov 15, 2012 by in 5D, Experience Design, Kinect, Lab, Microsoft Surface, Mobile, Multi-touch, Near Field, Retail, Technology, Touchscreen

When we’re playing in our Lab, we’re always looking for creative ways to push the limits of technology. Some of our projects are just for fun, and others, like London’s Audi City, completely reinvent the way people shop. We were even thinking about digital wallets before they were cool. So when we set out to create the Razorfish 5D platform, our goal was to design a powerful and highly immersive way for brands to connect with consumers—before, during and after the shopping experience. In our latest video, we show how our 5D platform seamlessly connects a variety of digital devices to better attract consumers into the store, drive product engagement and arm store associates with more contextualized digital tools. The end result is a fun and personal experience, the way shopping should be.

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