Author Archive

The NFC Gumball Machine goes on tour

Feb 19, 2013 by in Lab, Near Field, News, Technology

During a two day prototyping session at Razorfish’s Frankfurt office last summer, our team built an NFC-enabled gumball machine that was filled with apps, music, games and other fun content. And to help celebrate the new Galaxy SIII Mini, it was recently showcased at Samsung’s Flagship Store here in Frankfurt. Now, after a short pit stop to make a few tweaks and improvements, we’re taking it to Mobile World Congress next week. If you happen to be in Barcelona, be sure to stop by the NFC & Mobile Money Pavilion (Hall 7) to check it out.


NFC Gumball Machine

Jun 15, 2012 by in Lab, Mobile, Near Field

Near field technology has been around for a couple of years now, but will it finally have its breakthrough later this year when the new iPhone comes out? A good reason for us to take another closer look at the technology.

Introducing Digital-Gum-Goods.

This is an NFC-enabled Gum Machine we have built at Razorfish that is packed with all sorts of digital goodies: Apps, movies, songs, ebooks, as well as other exclusive and location-based content that can be pushed to a phone. Simply enter a coin and turn the lever – then follow the animation and tap your smartphone next to the release chute.

Tadaaaa!

The project was realized in a 2 day prototyping session at Razorfish’s Frankfurt office. In terms of hardware, we used a Samsung Galaxy Tab, an NFC shield, a simple reed switch and two Arduino microcontrollers – all nicely fitted into an original Gum Machine metal base.

This is an example of how NFC Technology can provide a missing link between the physical and the digital by bringing the best of both worlds together.

Want to keep updated? We’d love to hear your thoughts and ideas about the blurring line between the physical and digital worlds. Be invited to join the conversation on facebook.

Download Presskit | High-resolution images for print available on request.


BrandTable Concept

Nov 11, 2011 by in Experience Design, Mobile, News

Over the last few weeks Amnesia Razorfish had the opportunity to collaborate with the University of Sydney and Publicis Mojo for an innovative take on how near field communication can transform tasks in our daily lives. For this concept designed for food courts Stephen Davis created a Brand Table prototype that not only simplifies the process of displaying menus of restaurants on your phone, but also allows you to place your order and pay instantly.

Steve has a nice write-up on his website about the benefits of this approach and we were happy to see it being picked by a number of online publications including TechCrunch and Engadget.
With the wide-spread adoption of NFC at the horizon we’ll hopefully see concepts like this becoming reality soon.


Mobile Sharing on Surface with Amnesia Connect

Jan 24, 2011 by in Microsoft Surface

One of the questions we constantly asked ourselves was how we could utilize Microsoft Surface as an easy and collaborative sharing platform. Surface is a product designed for social environments, attracting and engaging people to take a seat around the table and interact. As smartphones take over the mobile market, it’s important to recognize that people expect to have intuitive ways to connect their handsets and share pictures, information or other data. But we still haven’t seen a solution which leverages the whole Surface potential to create a compelling mobile sharing experience.

This is where our newly developed Amnesia Connect platform comes in. It demonstrates the most seamless and visual sharing opportunities a Surface table can probably provide. With support for any number of mobile devices, users can literally see-through their device and share content as easy and tactile as it can get. It is perfectly suited for sharing visual data like images and video, but works for any other type of content as well.

At the moment we support iPhone and iPad devices and are currently evaluating other platforms as well. But we can already tell that it’s heart-warming to see Microsoft’s and Apple’s devices playing so nicely together and we can’t wait to throw other players into the mix as well.

Read the full press release here.


OakleyView for iPhone and iPad

Oct 12, 2010 by in Augmented Reality, Experience Design, Mobile, Multi-touch, Touchscreen

A wide range of Oakley products are designed for sports fans and outdoor living people who are dependent on their equipment when practising their passion and living their dreams. Choosing the right sunglass lens makes a significant difference when sports and outdoor activities are taken seriously. To guide the consumer through this decision process, we have implemented an iPhone and iPad App which simulates realistic scenarios by using engaging 3d-panorama landscapes wrapped in an intuitive touch- and accelerometer-based interface.

The overall experience features more than 18 lens tints in spectacular environments and various weather conditions. Once the perfect lens is selected, a detailed product information is just one touch away.

Available on the AppStore for iPad and iPhone.


Audi A1 Multi-Touch Configurators at Geneva Motor Show 2010

Mar 08, 2010 by in Microsoft Surface, Multi-touch, News, Portfolio, Touchscreen

The Razorfish team in Germany partnered with Realtime Technology AG to build configuration experiences for the Audi A1 world premiere at the international motor show in Geneva. They are designed to attract and engage young people and to demonstrate the wide range of customization possibilities of the new Audi.

The first experience is located on the main stage, featuring a 24″ Multi-Touch display allowing users to interact with the car configuration and an additional 65″ display with synchronized high-definition 3d-rendering in real-time to garner even more attention. The complex configuration scenario is wrapped in a simple and easy-to-use interface. The application is based on Windows 7 and the Razorfish Touch Framework.

A1 to drive

A1 to drive

Audi A1

A1 all

The second configurator runs on Microsoft Surface and is based on the Audi A4 configurator. The multi-user environment allows individuals to place physical tokens on the table and configure their favorite A1 in a collaborative way. The extravagant competition kit adds exciting new possibilities to spice up the user’s virtual car.

A1 Surface

A1 Surface

A1 Surface

Both configurators can be seen live at Geneva Motor Show until March 14, 2010.


Audi Car Configurator on Surface

Sep 28, 2009 by in Microsoft Surface, Multi-touch, Portfolio, Technology

Neue Digitale / Razorfish developed the first realtime 3d configurator for Microsoft Surface which was showcased at this year’s IAA – the world’s leading automotive fair.

Developed in collaboration with Realtime Technology AG, the application allows multiple users to configure an Audi A4 simultaneously by changing the car’s paint finishes, rims and by selecting and coloring style package components. The configured A4 is experienced in an immersive 3d environment, in which users can navigate seamlessly by zooming and panning using a multitouch-enabled interface. Special perspectives allow a more detailed view for specific components, for example for configuring rims or taking a closer look at interior details.

To control the actual car configuration process users can place multilingual tokens on the table. All available options appear around the token and can be selected by touching or rotating the physical token.

The final car configuration is projected on an external High Definition display, attracting and engaging other visitors.