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	<title>Razorfish + Emerging Experiences &#187; UX</title>
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		<title>Getting Up Close to the Kinect</title>
		<link>http://emergingexperiences.com/2011/11/getting-up-close-to-the-kinect/</link>
		<comments>http://emergingexperiences.com/2011/11/getting-up-close-to-the-kinect/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 17:27:51 +0000</pubDate>
		<dc:creator>jamesashley</dc:creator>
				<category><![CDATA[Microsoft Kinect]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=1296</guid>
		<description><![CDATA[As we approach the one year anniversary of the Kinect launch, Microsoft has announced that the Kinect for PC Commercial SDK will be released in early 2012 (http://majornelson.com/2011/10/31/xbox-360-celebrates-one-year-anniversary-of-the-kinect-effect/). More than 200 businesses worldwide, including Toyota, Houghton Mifflin Harcourt and Razorfish, are involved in a pilot program to explore the commercial possibilities of the Kinect. Until [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://emergingexperiences.com/wp-content/uploads/2011/11/IMG_8158_sm1.jpg"><img class="alignnone size-large wp-image-1304" title="IMG_8158_sm" src="http://emergingexperiences.com/wp-content/uploads/2011/11/IMG_8158_sm1-1024x682.jpg" alt="" width="576" height="324" /></a></p>
<p>As we approach the one year anniversary of the Kinect launch, Microsoft has announced that the Kinect for PC Commercial SDK will be released in early 2012 (<a href="http://majornelson.com/2011/10/31/xbox-360-celebrates-one-year-anniversary-of-the-kinect-effect/">http://majornelson.com/2011/10/31/xbox-360-celebrates-one-year-anniversary-of-the-kinect-effect/</a>). More than 200 businesses worldwide, including Toyota, Houghton Mifflin Harcourt and Razorfish, are involved in a pilot program to explore the commercial possibilities of the Kinect.</p>
<p>Until now, most companies working with the Kinect have been working within the constraints of a research license for the Kinect SDK. Consequently the applications that corporations have been working on have been restricted to tightly held private projects or, at most, proof-of-concept projects visible only as demo reels on the Internet. While most people are at least aware of the Kinect technology, the terms of the research license has relegated it to being an afterthought or something only understood at a distance – a nice to have.</p>
<p>The recent announcement of the timeline for the commercial license implicitly green lights these projects to make preparations for releasing Kinect-enabled applications for everyday use. Over the next year we can expect to see the Kinect as a ubiquitous part of our daily environments and something just as prevalent as interactive kiosks are today. The spread of the Kinect beyond the living room may be as dramatic as the proliferation of smart phones or tablets – one day no one knew what they were and, the next, everyone seemed to have one. In boardrooms across America, the question will no longer be one of whether to have a Kinect strategy but instead what that strategy is.</p>
<p>As the Kinect becomes more prevalent in our daily lives, the possibilities and limitations of the Kinect will undergo much closer scrutiny. The potential offered by a mass produced device that provides a video camera, an infrared depth camera and a four microphone array with beamforming capabilities is vast. The technology can be taken in multiple directions including computer vision in robotics, 3D modeling with multiple linked devices, inexpensive augmented reality, hands-free interactive experiences, speech recognition based in-store assistance and innovative computer assisted learning.</p>
<p>That Microsoft’s visionary strategy in designing the Kinect has revolved around off-loading processing to the operating system rather than building it solely into the hardware means that complex scenarios not currently supported by the Xbox can be made viable through improved software and processing power on computers and video cards, the price of which are constantly falling. Microsoft’s Kinect technology is actually scalable and does not require improving the Kinect hardware itself but, instead, on simply improving the software that processes the data streamed by the Kinect.</p>
<p>This all leads to the inevitable question – what is the future of the Kinect? After a year, what are second generation Kinect applications going to look like? The answer depends on where Microsoft takes Kinect software going forward. The current research version of the Kinect SDK beta shows its roots in gaming. The visual processing, depth processing and even acoustical models are tied to the limitations and optimizations required for the Xbox 360 gaming system. They all work best in a room about the size of your living room and even begin to have troubles in small apartments. The microphone array seems to work well in standard rooms, for which it has painstakingly been optimized to deal with surround sound speakers and audio reflections off of furniture, but appears to have trouble in large spaces.</p>
<p>Strikingly, even though the depth camera is capable of 640 x 480 resolutions, the current SDK only provides access to 320 x 240 image streams. The Kinect SDK, likewise, does not provide depth data information for objects within 800 mm (about 2 ½ feet) of the Kinect sensor even though the camera does capture this information.</p>
<p>There are clearly performance reasons for setting these limitations. However part of the problem also appears to be related to the fact that the USB connector for the Kinect is a bottleneck and has been throttled for the particular USB controller configuration requirements of the Xbox. As the Kinect moves out of the living room and into the real world, it makes sense to leave the restrictions imposed by tying the Kinect SDK to the Xbox behind. If we can use improved software running on improved hardware to boost the capabilities of Kinect for PC applications, it would be a shame to have a gaming infrastructure be the main showstopper.</p>
<p>Nowhere is this more clear than when we consider using the Kinect in the office. As a Kinect developer, I have to slide my chair back and away from my monitor whenever I want to debug a piece of code. Fortunately I don’t work in a cubicle and have some open space behind me. I am also fortunate that my chair has wheels and I have the code – slide – code routine down pat. However I don’t see anyone wanting to use a Kinect-enabled business application in this way. Unlike the living room, which is the natural space of our home lives, the office environment of our work lives is generally cramped and close to the screen with just enough room for a keyboard between us and our monitor. We are always within two and a half feet of the objects we work with.</p>
<p><a href="http://emergingexperiences.com/wp-content/uploads/2011/11/IMG_12542.png"><img class="alignnone size-full wp-image-1305" title="IMG_1254" src="http://emergingexperiences.com/wp-content/uploads/2011/11/IMG_12542.png" alt="" width="576" height="324" /></a></p>
<p>Yet the workspace is one of the chief places we want to see our Kinects working. And instead of large arm movements, we would like to wave our hands or snap our fingers in order to make things happen on our screens. We want The Minority Report writ small. In order to achieve this, in turn, we need to move beyond skeletal tracking and start enabling fine finger tracking.</p>
<p>Along the same lines, for larger movements, the skeletal tracking capabilities of the Kinect only work with the full body. At the office, sitting in our office chairs, we typically never see anything below the waist. Even skeletal tracking, then, needs to be modified to take this into account and to support partial skeleton tracking at the software level.</p>
<p>As the Kinect is being allowed to travel beyond our living rooms with the upcoming release of the commercial Kinect SDK, the software that allows developers to build applications for the Kinect needs to cut its strong dependence on gaming scenarios. This is the natural future for a technology that is maturing. This is where the Kinect is headed – not only out into the world but also up in our faces. We want and need to get closer to the Kinect.</p>

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		<title>The Microsoft BUILD conference, Windows 8, and the new UX Challenge</title>
		<link>http://emergingexperiences.com/2011/09/microsoft-build-windows-8/</link>
		<comments>http://emergingexperiences.com/2011/09/microsoft-build-windows-8/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 17:25:56 +0000</pubDate>
		<dc:creator>jamesashley</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Tablet]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=1203</guid>
		<description><![CDATA[At BUILD, Microsoft revealed that they have actually accomplished this goal by providing what is basically two side-by-side operating systems. They have also signaled that the primary challenge for application creators going forward will not be technical but rather design-focused. Microsoft, which in the past has tended to side-line user experience, now puts design front and center with “Windows 8.”]]></description>
			<content:encoded><![CDATA[<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/09/windows-8.png" alt="" width="576" /></p>
<p>Before the BUILD conference, the one thing we all knew was that Microsoft needed a multitouch tablet strategy to compete with Google and Apple and in order to maintain the future viability of the Windows operating system. What we were not sure of was how Microsoft would achieve this goal while preserving backwards compatibility for all of our previous Windows applications in the office as well as in the home. The challenge at first blush seemed insurmountable: provide something completely new to the Windows world while preserving everything that went before.</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000037.jpg" alt="" width="576" /></p>
<p>At BUILD, Microsoft revealed that they have actually accomplished this goal by providing what is basically two side-by-side operating systems. They have also signaled that the primary challenge for application creators going forward will not be technical but rather design-focused. Microsoft, which in the past has tended to side-line user experience, now puts design front and center with “Windows 8.”</p>
<p>One of the two Win8 interfaces is a slightly souped up version of Windows 7 that looks familiar and runs just about anything I could think to try installing on it: Zune, Dropbox, iTunes, Kindle for PC, and even the software for the Kinect SDK. “Windows 8” ran each of them without complaint. The desktop shell works best with a mouse and keyboard, though it also supports and has been redesigned to support multitouch also.</p>
<p>The other is a Metro inspired immersive experience that works best using touch. Instead of an explorer based file system with icons, the Metro shell is designed around interactive tiles, familiar from Windows Phone 7, that launch discrete apps. The Metro shell revolves around a new Windows Store (the equivalent of the iPad’s App Store and WP7’s Marketplace) that allows consumers to download games and apps.</p>
<div id="attachment_1212" class="wp-caption alignnone" style="width: 310px"><a href="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000042.jpg"><img class="size-medium wp-image-1212" title="WP_000042" src="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000042-300x225.jpg" alt="Dual Mode with Dock" width="300" height="225" /></a><p class="wp-caption-text">Dual Mode with Dock</p></div>
<p>One could easily think of this as two solutions in one: a consumer platform designed for the tablet and a desktop platform designed for the PC. What is unusual about these side-by-side solutions is that, with the flick of a finger, the tablet user can bring up the desktop UI and the desktop user can bring up the Metro UI. The two operating systems are not something one configures through the control panel the way one might configure a background theme. Instead, both UIs are effectively always alive and always immediately accessible.</p>
<p>Microsoft generously provided each attendee with a new Samsung tablet installed with a pre-Beta build of “Windows 8” and accessorized with a wireless keyboard, a stylus and a dock. The dock is by far the most intriguing – and least discussed – piece of hardware provided as it offers an indication of how Microsoft envisions “Windows 8” being used in the future. A tablet may be inserted into the docking station with a monitor and mouse in an office setting, at which point the desktop UI can be brought up and the user has an experience for the most part indistinguishable from what he is currently used to. The tablet can then be undocked and switched to the Metro style with all the previously running applications still running.</p>
<p>The notion of two different operating systems goes all the way down to the development stack with two different platforms: one based on the traditional tools of Microsoft development such as Silverlight, WPF and WinForms targeting the desktop UI and another, completely new, development stack built around something called the Windows Runtime (WinRT) and programmable using C# and VB with a XAML-style UI language or C++ or Html with javascript compiling to a combination of native and dynamic code.</p>
<p>Initially the expectation is that the .NET tools of the past ten years will be used to write business, productivity and data-entry intensive applications while the new tools will be used for games, social apps and everything else one might expect to find on a smartphone or an iPad.</p>
<p>In a mixed-OS experience like the one described above using a dock, a more likely setup would be a full .NET style business app for the desktop with a lighter-weight Metro style version of the same app on the Metro UI. This allows users to quickly switch back and forth between a tablet and a desktop scenario using the same device. The test of this will likely come when Microsoft reveals its plans for Microsoft Office. We would expect Microsoft to provide both a classic and a Metro version of their Office suite. How well they implement this will in turn provide a roadmap for how other vendors will cater to the enterprise in their software solutions. In other words, will “Windows 8” for the enterprise have enterprise applications for the desktop only or for both the desktop and for the Metro UI.</p>
<p>There is a third possibility also. It may be possible to build full enterprise applications targeting Metro only. The WinRT platform combined with Microsoft’s Azure offering supports this.</p>
<p>The challenge in creating sophisticated apps for Metro is not primarily a technical challenge. It is primarily a User Experience challenge. Can we create multitouch enabled data grids? Can we come up with new navigation patterns to replace the standard enterprise application with hundreds of unique windows? Can we find ways to create great experiences that combine both multitouch and keyboard interaction?</p>
<div id="attachment_1211" class="wp-caption alignnone" style="width: 310px"><a href="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000031.jpg"><img class="size-medium wp-image-1211" title="WP_000031" src="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000031-300x225.jpg" alt="Jensen Harris" width="300" height="225" /></a><p class="wp-caption-text">Jensen Harris</p></div>
<p>While Microsoft has been tagged with a reputation for not understanding UX over the past decade, this has seemed to change. At BUILD, the speakers were all aware of the importance of UX while speakers like Jensen Harris demonstrated that Microsoft not only knew that UX problems were important but that they also had the chops to solve them. In this context, BUILD has been a watershed event. If Microsoft has tended to admire and promote smart programming in the past, after BUILD it will become more important to be savvy about design. The days when design could be dismissed as merely prettying up an application are over. After this week, design on Windows is front and center. This is good news for agencies like Razorfish which are strong in both design and technology. It will be a challenge for software consultancies that have only been paying lip service to UX until now as they attempt to establish themselves as Metro experts.</p>
<p>On the technology front, as mentioned above, Microsoft is supporting three platforms: one targeted at C++ developers, one at XAML developers (Silverlight and WPF), and one targeted at web developers. The tack of using web technologies for building native Metro apps for the “Windows 8” tablet currently makes the most sense. A common path for developing apps for multiple platforms like the iPad and iPhone, Android and Windows is to first create a web application that can run on all these platforms, then after looking at web analytics data and determining which platforms use the web app most, building native apps for each of the top platforms. In the case of the Metro UI, it will be easiest to port code from web apps to the native web development tools on Windows 8 rather than attempt to build a brand new project in either C++ or XAML. Again, this type of development is already familiar to digital agencies but likely to be a challenge for other organizations.</p>
<p>BUILD also quietly announced improvements and fixes to WPF in the new .NET 4.5 framework being released with “Windows 8.” This is exciting for the Razorfish Emerging Experiences group as WPF is our main development platform for Surface applications and multitouch experiences.</p>
<div id="attachment_1214" class="wp-caption alignnone" style="width: 310px"><a href="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000038.jpg"><img class="size-medium wp-image-1214 " title="WP_000038" src="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_000038-300x225.jpg" alt="Search Results for Silverlight at BUILD" width="300" height="225" /></a><p class="wp-caption-text">Search Results for Silverlight at BUILD</p></div>
<p>The story for Silverlight is a bit more ambiguous. Currently “Windows 8” offers two different versions of IE 10 – one for the desktop UI and one for the Metro UI. The Metro UI version does not support plugins. Consequently neither Flash nor Silverlight applications will run in Metro IE. This is a difficult position since it entails Silverlight does not work as a multi-platform solution even on “Windows 8,” i.e. it supports only one of the two Win8 platforms. Silverlight-out-of browser is still viable on the desktop UI. It must compete, however, with both WPF – which is more feature rich – and WinForms – which has a significantly larger developer base. It has been suggested that the main benefit of Silverlight as a desktop technology solution will be that, since it, like XAML for WinRT, is only a subset of WPF, this will make things easier when it comes time to port an application over to the Metro UI. In porting from either Silverlight or WPF, however, some rewriting will have to occur as XAML for WinRT actually introduces interesting new XAML features – such as markup for localization – currently missing from both Silverlight and WPF.</p>
<p>There are still several open questions remaining with regard to Windows 8. Two have already been mentioned:</p>
<p>1. Is the Metro UI for the enterprise or for consumers only?<br />
2. What are Microsoft’s plans for Microsoft Office?</p>
<div id="attachment_1221" class="wp-caption alignnone" style="width: 310px"><a href="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_0000331.jpg"><img class="size-medium wp-image-1221 " title="WP_000033" src="http://emergingexperiences.com/wp-content/uploads/2011/09/WP_0000331-300x225.jpg" alt="Waiting in line for Win8 Tablets" width="300" height="225" /></a><p class="wp-caption-text">Waiting in line for Win8 Tablets</p></div>
<p>A third open question is What are Microsoft’s plans for Windows Phone? While the Samsung tablets given to attendees at BUILD are Intel-based, Microsoft’s ultimate goal is to provide an ARM-based version of “Windows 8.” The great advantage of an ARM architecture is that it allows “Windows 8” to be placed on a variety of hardware platforms including smart phones. Currently, however, Microsoft has dropped no hint that it plans to release “Windows 8” phones, however, and the concern would be that such an announcement would damage sales of Windows Phone 7.5, which will be released sometime in 2011. On the other hand, it doesn’t seem to make sense to have completely different operating systems for the Microsoft tablet and Microsoft’s phone. Apple has benefited greatly by having one OS for both form factors and Microsoft strategists, no doubt, are well aware of this.</p>

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		<title>The Razorfish Emerging Experiences team takes on ReMIX South</title>
		<link>http://emergingexperiences.com/2011/08/remixsouth/</link>
		<comments>http://emergingexperiences.com/2011/08/remixsouth/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 20:59:50 +0000</pubDate>
		<dc:creator>Steve Dawson</dc:creator>
				<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Tablet]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=1163</guid>
		<description><![CDATA[The Razorfish Emerging Experiences team showed up in force for the ReMIX South conference. Luke Hamilton presented &#8220;The Interface Revolution&#8221;, a discussion about emerging tablet technologies and what they mean for consumers. He also provided best practices for creating tablet experiences and key insights on how to bring these interfaces across multiple devices. Jarrett Webb [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://emergingexperiences.com/wp-content/uploads/2011/08/remixsouth.jpg"><img class="alignnone size-full wp-image-1172" title="ReMix South" src="http://emergingexperiences.com/wp-content/uploads/2011/08/remixsouth.jpg" alt="ReMix South" width="576" height="344" /></a></p>
<p>The Razorfish Emerging Experiences team showed up in force for the <a href="http://remixsouth.com/" target="_blank">ReMIX South</a> conference. Luke Hamilton presented &#8220;The Interface Revolution&#8221;, a discussion about emerging tablet technologies and what they mean for consumers. He also provided best practices for creating tablet experiences and key insights on how to bring these interfaces across multiple devices. Jarrett Webb presented &#8220;An Introduction to Kinect Development&#8221; providing insight on how to get started building experiences for the Kinect hardware. Steve Dawson and Alex Nichols were &#8220;Kinecting Technologies&#8221; which recreated scenes from famous Sci-Fi movies utilizing the Kinect combined with other advanced technologies.</p>
<p>While not presenting at the event, the team enjoyed presentations by Albert Shum, Arturo Toledo, Rick Barraza, Josh Blake and many other experts in the fields of Kinect, Tablet/Mobile development and UX/Design.</p>
<p>For those who are interested, we encourage you to <a href="/files/ReMixSouthKinect.zip">download the code</a> for the Kinecting Technologies presentation. In order to run the samples, you&#8217;ll need:</p>
<ul>
<li><a href="http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/" target="_blank">Kinect for Windows SDK</a></li>
<li><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=bb0f72cb-b86b-46d1-bf06-665895a313c7" target="_blank">Microsoft Speech Runtime</a> (x86 version)</li>
<li><a href=" http://www.microsoft.com/downloads/en/details.aspx?FamilyID=1b1604d3-4f66-4241-9a21-90a294a5c9a4&amp;displaylang=en" target="_blank">Microsoft Speech SDK</a></li>
<li><a href="http://go.microsoft.com/fwlink/?LinkId=220942" target="_blank">Kinect Language Pack</a></li>
</ul>
<p>Additionally, the voice-control home automation sample requires the <a href="http://www.x10.com/promotions/sw31a_activehome_hmp.html?TWENTY11" target="_blank">X10 ActiveHome Pro Hardware</a> and the <a href="http://www.activehomepro.com/sdk/sdk-info.html" target="_blank">X10 ActiveHome Pro SDK</a>.</p>
<p>Thanks go out to the organizers of ReMIX South for putting together a wonderful event. We&#8217;ll see you next year!</p>
<p>Watch the session videos <a href="http://vimeo.com/channels/remixsouth">here</a>.</p>

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		<title>Thoughts on MIX 11: Looking Beyond the Web</title>
		<link>http://emergingexperiences.com/2011/04/thoughts-on-mix/</link>
		<comments>http://emergingexperiences.com/2011/04/thoughts-on-mix/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 17:57:50 +0000</pubDate>
		<dc:creator>jamesashley</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Microsoft Surface]]></category>
		<category><![CDATA[mix11]]></category>
		<category><![CDATA[nui]]></category>
		<category><![CDATA[surface 2]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[windows 8]]></category>
		<category><![CDATA[windows phone 7]]></category>
		<category><![CDATA[wp7]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=1091</guid>
		<description><![CDATA[This year, Razorfish sent several of our people to MIX 11, the annual Microsoft sponsored conference in Las Vegas for developers and designers. So much happened during our week at MIX  that it is difficult to summarize it all thematically.   There were announcements and sessions on several major topics: IE9, HTML5, ASP.NET MVC 3, Silverlight 5, Windows [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/mix_11_header.jpg" alt="" title="mix_11_header" width="576" height="324" /></p>
<p>This year, Razorfish sent several of our people to MIX 11, the annual Microsoft sponsored conference in Las Vegas for developers and designers.</p>
<p>So much happened during our week at MIX  that it is difficult to summarize it all thematically.   There were announcements and sessions on several major topics: IE9, HTML5, ASP.NET MVC 3, Silverlight 5, Windows Phone Mango release, and the Kinect SDK. In addition, there were also appearances from MS Surface v2, Windows Azure, oData and Sharepoint as well as a remarkable set of UX presentations.</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/mix11_sketch.jpg" alt="Mix11 Keynote Sketch" title="mix11_sketch" width="576" height="432" /></p>
<p>The word on everyone’s lips seemed to be <em>fragmentation</em>, whether in reference to the expected HTML5 compatibility issues between future browsers (which the emphasis on the IE9 “native” browser experience only exacerbated) or to the greater array of Microsoft development technologies fighting for developers’ attentions.</p>
<p>What the four Razorfish attendees at MIX saw, on the contrary, were <em>patterns of evolution</em>.  The much ballyhooed struggles between the Windows Team and the Development Team inside Microsoft for the future of HTML5 and Silverlight indicate to us that Microsoft can still respond to a rapidly changing worldwide technology ecosystem.  When a product is struggling in the niche it was doing fine in a year ago, it can be refitted to survive in a new niche. Such is the case with Silverlight, originally intended as a Flash-killer.  Silverlight developers never truly adopted the original Flash-killer strategy and instead used Silverlight to develop more sophisticated and interesting line-of-business applications.  The problem is that LOB applications do not really belong on the web.  They belong behind firewalls.  The lack of casual games written in Silverlight likely affected the ability of Silverlight to force downloads and gain browser share.  So instead, the strengths of Silverlight are being moved to the desktop as well as specialized platforms such as Windows Phone, the XBOX (?), and possibly Windows vNext.</p>
<p>WPF, which was once the pre-eminent desktop development platform, is in turn becoming a specialized tool for NUI development for multi-touch, Surface and Kinect.  The announcement of the Kinect SDK itself demonstrates Microsoft’s continuing ability to innovate and surprise.  It is, in the best sense of the term, a fortuitous mutation.</p>
<p>This all leaves HTML5 as the preferred technology for the web.  We of course see the early signs of browser compatibility issues. At the same time, though, we have each been through this before and survived. The extra gyrations developers will have to go through will, in the end, provide the illusion consumers desire – that the same application can run similarly on any operating system and any device.  As one MIX speaker put it, “The technology you use impresses no one.  The experience you create with it is everything.”</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/mix11_1.jpeg" alt="Windows Phone 7" title="mix11_1" width="576"/></p>
<p>Speaking of devices, we are excited to see that the WP7 team is not only going for parity with other smart phones but is firing warning shots across their bows with the much touted Mango release.  Features we’re used to like multitasking are being expanded beyond current implementations with updating live tiles and “Live Agents” which allow for more full-featured multitasking.</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/mix_04.jpg" alt="" title="mix speakers" width="576" height="324" /></p>
<p>There was naturally some complaining about the placement of various keynotes and sessions.  With the multiple announcements and cross-blocking sessions, isn’t there a danger that individual messages will get drowned out in the general cacophony?  We find that the panoply of conflicting viewpoints is one of the chief charms of MIX. Microsoft is not Apple.  To borrow from <a href="http://en.wikipedia.org/wiki/The_Hedgehog_and_the_Fox" target="_blank">Isaiah Berlin’s</a> famous title, Apple is the hedgehog that does one thing well; Microsoft is the fox that explores all avenues and experiences.  The great strength of Microsoft is its ability to challenge developers and create new harmonies out of these encounters. Should MIX ever be split up into different web, Silverlight, Windows Phone and UX conferences, we would all be poorer for it since all we would ever get would be our own opinions reflected back on ourselves – an echo chamber effect that will only serve to make us all deaf.</p>
<p>The overall quality of all sessions and boot camps were extremely high this year.  In the past, we have been happy with a 60% success rate on talks.  This year roughly 85% of the talks rang our internal bells. Certain sessions deserve a special shout out, however.</p>
<p>While all the UX lightning talks were extraordinary,  August de los Reyes’s <a href="http://channel9.msdn.com/events/MIX/MIX11/UXL01" target="_blank">21st Century Design</a> (10’ 45”) talk took it to a different level.  In the live session, the slide deck itself was the star with the brilliant August narrating it much as Peter Jones was the voice of the book in the old Hitchhiker’s Guide to the Galaxy television series.</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/mix_02.jpg" alt="" title="mix speakers" width="576" /></p>
<p>Despite its inauspicious title, Ivan Tashev’s talk <a href="http://channel9.msdn.com/events/MIX/MIX11/RES01">Audio for Kinect</a> revealed what a truly remarkable device the Kinect really is. We honestly didn’t understand half of the technical stuff and we became queasy when formulas started flying across the screen. What we learned, though, was that only a fragment of the Kinect’s full audio capability is currently being used.  Dr. Tashev demonstrated the ability of the Kinect’s audio algorithms to pick out two separate speakers, one reading Chinese and the other reading Korean, and separate them into different channels.  All of this cool functionality will, moreover, be handed over to developers when the Kinect SDK beta is released at the end of spring.</p>
<p><img src="http://emergingexperiences.com/wp-content/uploads/2011/04/microsoft_surface2.jpg" alt="" title="Microsoft Surface 2" width="576" height="324" /></p>
<p>Finally, we cannot say enough good things about Luis Cabrera and his willingness to demonstrate the Surface 2 at work in <a href="http://channel9.msdn.com/events/MIX/MIX11/DVC07" target="_blank">A Whole NUI World</a>. Razorfish, of course, has a special affinity for anything Surface. What was outstanding in this presentation was not only the beauty and power of the new Surface devices but also the amount of thought that has gone into the tooling. Kudos to the Surface team, they’re reaching for a goal that is more than just a new technology but a new way for people to interact with computers and each other.</p>
<p>By the end of MIX, we were all quite exhausted mentally and physically. It may take us a full year – until the next MIX – to finish ingesting everything that we learned and experienced at MIX11.</p>
<p>So long, Microsoft, and thanks for all the Kinects.</p>

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		<title>Windows Phone 7 Series Launch &#8211; Demo of Razorfish Touch Experience</title>
		<link>http://emergingexperiences.com/2010/02/windows-phone-7-series-demo-of-razorfish-touch-experience/</link>
		<comments>http://emergingexperiences.com/2010/02/windows-phone-7-series-demo-of-razorfish-touch-experience/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 17:42:57 +0000</pubDate>
		<dc:creator>Jonathan Hull</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Multi-touch]]></category>
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		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Touch Framework]]></category>
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		<category><![CDATA[Windows 7]]></category>
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		<guid isPermaLink="false">http://emergingexperiences.com/?p=684</guid>
		<description><![CDATA[1:13pm (+1 GMT) &#8211; Day 2, Mobile World Congress. Video of Albert Shum, Director of Mobile Experience Design at Microsoft, using the multi-touch experience built by Razorfish as a tool to explain some of the thinking that Microsoft put into the user interface. Razorfish partnered with the Microsoft team to deliver multi-touch experiences which emulate [...]]]></description>
			<content:encoded><![CDATA[<p><strong>1:13pm (+1 GMT</strong>) &#8211; Day 2, Mobile World Congress. Video of Albert Shum, Director of Mobile Experience Design at Microsoft, using the multi-touch experience built by Razorfish as a tool to explain some of the thinking that Microsoft put into the user interface. Razorfish partnered with the Microsoft team to deliver multi-touch experiences which emulate a Windows Phone 7 Series device. The experience is deployed on multiple 40&#8243; multi-touch displays at Mobile World Congress in Barcelona.</p>
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		<title>Introducing the Razorfashion Retail Experience</title>
		<link>http://emergingexperiences.com/2009/05/introducing-the-razorfashion-retail-experience/</link>
		<comments>http://emergingexperiences.com/2009/05/introducing-the-razorfashion-retail-experience/#comments</comments>
		<pubDate>Fri, 15 May 2009 20:28:14 +0000</pubDate>
		<dc:creator>Luke Hamilton</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Touchscreen]]></category>
		<category><![CDATA[Digital Ecosystem]]></category>
		<category><![CDATA[Digital In Store]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[NextWindow]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Touch Framework]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[WPF]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=376</guid>
		<description><![CDATA[Our team has developed an application built on the new Razorfish Touch Framework called Razorfashion. It demonstrates how we believe retailers can meet shoppers growing expectations for more engaging digital experiences in-store and provide a consistent, integrated experience across the multi-channel shopping ecosystem. Watch the above video as we walk you through the Razorfashion experience. [...]]]></description>
			<content:encoded><![CDATA[<p><object width="576" height="324" data="http://vimeo.com/moogaloop.swf?clip_id=4669189&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4669189&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" /></object></p>
<p>Our team has developed an application built on the new <a href="/2009/05/razorfish-multi-touch-framework/">Razorfish Touch Framework</a> called Razorfashion. It demonstrates how we believe retailers can meet shoppers growing expectations for more engaging digital experiences in-store and provide a consistent, integrated experience across the multi-channel shopping ecosystem.</p>
<p>Watch the above video as we walk you through the Razorfashion experience.</p>
<p>See it. Love it. Share it. Find it.</p>
<p>model photo credit: <a href="http://katanaz-stock.deviantart.com/">*katanaz-stock</a></p>

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		<title>Creating Social Experiences using Microsoft Surface</title>
		<link>http://emergingexperiences.com/2009/05/creating-social-experiences-on-microsoft-surface/</link>
		<comments>http://emergingexperiences.com/2009/05/creating-social-experiences-on-microsoft-surface/#comments</comments>
		<pubDate>Sat, 02 May 2009 22:52:55 +0000</pubDate>
		<dc:creator>Luke Hamilton</dc:creator>
				<category><![CDATA[Experience Design]]></category>
		<category><![CDATA[Microsoft Surface]]></category>
		<category><![CDATA[Amnesia]]></category>
		<category><![CDATA[Client Summit]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flickr]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Neue Digitale]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=187</guid>
		<description><![CDATA[Extending social experiences to the digital out-of-home and retail environment is a growing trend. One of the advantages of Microsoft Surface over other technologies is supporting engaging social experiences. The table-top form-factor and massively multi-touch input (more than 52 concurrent touches) lends itself well to support multi-user social interaction. Here are some of the ways we have used Microsoft Surface [...]]]></description>
			<content:encoded><![CDATA[<p>Extending social experiences to the digital out-of-home and retail environment is a growing trend. One of the advantages of Microsoft Surface over other technologies is supporting engaging social experiences. The table-top form-factor and massively multi-touch input (more than 52 concurrent touches) lends itself well to support multi-user social interaction. Here are some of the ways we have used Microsoft Surface to support social experiences.</p>
<p>At the 2008 Razorfish Client Summit, the Seattle office created a social experience that allowed attendees to place their badge on Surface to enter a raffle for a free XBOX and bid on guitar signed by the &#8220;fifth Beetle&#8221; George Martin. In addition, attendees could form connections between eachother using the Surface table &#8211; as connections were made, behind-the-scenes we would e-mail each attendee the other person&#8217;s contact information. The client summit experience was extended for the <a href="http://www.flickr.com/photos/razorfishee/sets/72157617468894913/detail/" target="_blank">Razorfish Atlanta Open House</a>. Badges were tagged and guests congregated around the table to exchange information and connect with people that shared similar interests.</p>
<p><a href="http://www.flickr.com/photos/razorfishee/3491131543/in/set-72157617468894913/" target="_blank"><img class="alignnone size-full wp-image-204" title="openhouse1" src="http://emergingexperiences.com/wp-content/uploads/2009/05/openhouse1.jpg" alt="openhouse1" width="187" height="250" /><img class="alignnone size-full wp-image-205" style="margin-left: 10px;" title="openhouse7" src="http://emergingexperiences.com/wp-content/uploads/2009/05/openhouse7.jpg" alt="openhouse7" width="333" height="250" /></a></p>
<p>Recently our friends in the <a href="http://www.neue-digitale.de/" target="_blank">Neue Digitale / Razorfish</a> in Germany created a social application for the Microsoft Xtopia conference named &#8220;Event Connect&#8221; that allowed attendees to access their Facebook account on Surface. Users could exchange photos of the event and send friend requests to eachother within the experience. This same experience was recently re-skinned by the Austin office and featured at the 2009 Razorfish SXSW party.</p>
<p><img class="alignnone size-full wp-image-195" title="eventconnect_sxsw" src="http://emergingexperiences.com/wp-content/uploads/2009/05/eventconnect_sxsw.jpg" alt="eventconnect_sxsw" width="280" height="373" /><img class="alignnone size-full wp-image-197" style="margin-left: 10px;" title="eventconnect_sxsw_2" src="http://emergingexperiences.com/wp-content/uploads/2009/05/eventconnect_sxsw_2.jpg" alt="eventconnect_sxsw_2" width="280" height="373" /></p>
<p>The <a href="http://amnesiarazorfish.com.au/" target="_blank">Amnesia Razorfish</a> office in Australia printed Surface tags on their business cards . When placed on Surface, these cards can access a variety of social feeds, including blog posts, Twitter updates and photos from Flickr. <a title="Amnesia Razorfish Staff Directory on Microsoft Surface" href="http://emergingexperiences.com/2008/09/amnesia-razorfish-staff-directory-on-microsoft-surface/" target="_self">Check out video of the application here</a>.</p>
<p><img class="alignnone size-full wp-image-199" title="amnesia_card1" src="http://emergingexperiences.com/wp-content/uploads/2009/05/amnesia_card1.jpg" alt="amnesia_card1" width="280" height="210" /><img class="alignnone size-full wp-image-200" style="margin-left: 10px;" title="amnesia_card2" src="http://emergingexperiences.com/wp-content/uploads/2009/05/amnesia_card2.jpg" alt="amnesia_card2" width="280" height="210" /></p>

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		<title>DaVinci: Microsoft Surface Physics Illustrator</title>
		<link>http://emergingexperiences.com/2009/05/davinci-microsoft-surface-physics-illustrator/</link>
		<comments>http://emergingexperiences.com/2009/05/davinci-microsoft-surface-physics-illustrator/#comments</comments>
		<pubDate>Sat, 02 May 2009 03:10:26 +0000</pubDate>
		<dc:creator>Steve Dawson</dc:creator>
				<category><![CDATA[Microsoft Surface]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[DaVinci]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=88</guid>
		<description><![CDATA[DaVinci is a Microsoft Surface application that blurs the lines between the physical and virtual world by combining object recognition, real-world physics simulation and gestural interface design. One of the important design and technology considerations around building direct manipulation interfaces is to ensure virtual objects behave like real-world objects. The real world physics behavior of [...]]]></description>
			<content:encoded><![CDATA[<p><object width="576" height="324" data="http://vimeo.com/moogaloop.swf?clip_id=3635423&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=3635423&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" /></object></p>
<p>DaVinci is a Microsoft Surface application that blurs the lines between the physical and virtual world by combining object recognition, real-world physics simulation and gestural interface design.</p>
<p>One of the important design and technology considerations around building <a href="http://en.wikipedia.org/wiki/Direct_manipulation_interface" target="_blank">direct manipulation interfaces</a> is to ensure virtual objects behave like real-world objects. The real world physics behavior of these objects is a type of visual <a href="http://en.wikipedia.org/wiki/Affordance" target="_blank">affordance</a>, which aids in delivering an intuitive user experience &#8211; users know what to expect when they manipulate objects in the virtual world when they behave like objects in the real world. The physics engine used in DaVinci is being applied to our other applications to create interfaces which have natural real world physics.</p>
<p>The DaVinci experience could easily be extended to teach Newton&#8217;s laws of motion, gravity, friction, orbital motion and other physics concepts in a classroom setting.</p>

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		<title>AT&amp;T Surface Launch Anniversary</title>
		<link>http://emergingexperiences.com/2009/04/att-surface-launch-anniversary/</link>
		<comments>http://emergingexperiences.com/2009/04/att-surface-launch-anniversary/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 01:44:12 +0000</pubDate>
		<dc:creator>Steve Dawson</dc:creator>
				<category><![CDATA[Microsoft Surface]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Assisted Selling]]></category>
		<category><![CDATA[AT&T]]></category>
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		<guid isPermaLink="false">http://emergingexperiences.com/?p=45</guid>
		<description><![CDATA[We just passed the one year anniversary of the launch of the AT&#38;T Surface Experience &#8211; the first public deployment of Microsoft Surface. To celebrate the anniversary, we are posting some behind-the-scenes pictures of the launch. The teams on launch night consisted of representatives from AT&#38;T, Microsoft and Razorfish. The launch night activities included unpacking [...]]]></description>
			<content:encoded><![CDATA[<p>We just passed the one year anniversary of the launch of the AT&amp;T Surface Experience &#8211; the first public deployment of Microsoft Surface. To celebrate the anniversary, we are posting some <a title="AT&amp;T Surface Launch" href="http://www.flickr.com/photos/razorfishee/sets/72157617561047884/detail/" target="_blank">behind-the-scenes pictures of the launch</a>.</p>
<p><a href="http://www.flickr.com/photos/razorfishee/3491910548/in/set-72157617561047884/" target="_blank"><img class="alignnone size-full wp-image-50" style="margin: 0px 20px 0px 0px;" title="AT&amp;T Surface Launch" src="http://emergingexperiences.com/wp-content/uploads/2009/05/launch1.jpg" alt="AT&amp;T Surface Launch" width="240" height="180" /></a><a href="http://www.flickr.com/photos/razorfishee/3491912256/in/set-72157617561047884/" target="_blank"><img class="alignnone size-full wp-image-58" title="AT&amp;T Surface Launch" src="http://emergingexperiences.com/wp-content/uploads/2009/05/launch6.jpg" alt="AT&amp;T Surface Launch" width="240" height="180" /></a></p>
<p>The teams on launch night consisted of representatives from AT&amp;T, Microsoft and Razorfish. The launch night activities included unpacking and setup of the Surface devices, construction of the fixtures, installation of the Surface application and the deployment of the Surface application content from the centralized content management system. Despite some network glitches and last-minute content changes, the launch was a huge success. Each location opened their doors the following morning to a wave of customers and media.</p>
<p><a title="AT&amp;T Surface Launch Pictures" href="http://www.flickr.com/photos/razorfishee/sets/72157617561047884/detail/" target="_blank">AT&amp;T Surface Launch Pictures<br />
</a></p>
<p><a href="http://www.flickr.com/photos/razorfishee/3491910228/in/set-72157617561047884/" target="_blank"><img class="alignnone size-full wp-image-55" style="margin: 0px 10px 0px 0px;" title="AT&amp;T Surface Launch" src="http://emergingexperiences.com/wp-content/uploads/2009/05/launch51.jpg" alt="AT&amp;T Surface Launch" width="180" height="240" /></a><a href="http://www.flickr.com/photos/razorfishee/3491914854/in/set-72157617561047884/" target="_blank"><img class="alignnone size-full wp-image-53" style="margin: 0px 10px 0px 0px;" title="AT&amp;T Surface Launch" src="http://emergingexperiences.com/wp-content/uploads/2009/05/launch4.jpg" alt="AT&amp;T Surface Launch" width="180" height="240" /></a><a href="http://www.flickr.com/photos/razorfishee/3491098569/in/set-72157617561047884/" target="_blank"><img class="alignnone size-full wp-image-52" title="AT&amp;T Surface Launch" src="http://emergingexperiences.com/wp-content/uploads/2009/05/launch3.jpg" alt="AT&amp;T Surface Launch" width="180" height="240" /></a></p>

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		<title>Microsoft Surface Financial Services</title>
		<link>http://emergingexperiences.com/2008/10/microsoft-surface-financial-services/</link>
		<comments>http://emergingexperiences.com/2008/10/microsoft-surface-financial-services/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 02:07:18 +0000</pubDate>
		<dc:creator>Steve Dawson</dc:creator>
				<category><![CDATA[Microsoft Surface]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Assisted Selling]]></category>
		<category><![CDATA[Banking]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Financial Services]]></category>
		<category><![CDATA[Object Recognition]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://emergingexperiences.com/?p=67</guid>
		<description><![CDATA[Microsoft Surface Financial Services application is a joint development between Microsoft and Razorfish. It is an innovative and engaging solution to present banking products to customers within a rich multi-touch experience. It is the first application to receive the official Surface certification and is now available on the Surface partner community site. Check out the [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft Surface Financial Services application is a joint development between Microsoft and Razorfish. It is an innovative and engaging solution to present banking products to customers within a rich multi-touch experience. It is the first application to receive the official Surface certification and is now available on the Surface partner community site. Check out the video below for a quick walkthrough of the key features of the application.</p>
<p><object width="576" height="324" data="http://vimeo.com/moogaloop.swf?clip_id=2543518&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2543518&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=f2993f&amp;fullscreen=1" /></object></p>
<p>The experience is deployed in the lobby of bank branch locations. The application introduces you to the full range of financial products by guiding you through the process of selecting the financial products or life tasks that represent the 360-degree view of your financial world. While waiting for a bank associate, the Surface application can begin the process of education and can provide a rich interactive and engaging experience compared to traditional financial brochures and inserts.</p>
<p>Various bowls of tokens are provided at each Surface table &#8211; the tokens are customizable, cheap and easy to produce. The tokens not only drive the experience on Surface through the use of object recognition &#8211; they also serve to provide a branding piece that customers will take out of the bank location. The tokens serve as a topic of discussion with friends and family about the Surface experience at the banking location &#8211; this makes the experience inherently &#8220;social&#8221; by encouraging word-of-mouth discussions around the application and the financial services products. The tokens also serve as a reminder to the customer to get in touch with their bank representative &#8211; this can be encouraged by providing the bank branch phone numbers on each token.</p>
<p><img class="alignnone size-full wp-image-131" title="msfs_token" src="http://emergingexperiences.com/wp-content/uploads/2009/05/msfs_token.jpg" alt="msfs_token" width="576" height="324" /></p>
<p>As the customer interacts with the application, they are guided through the process of  building their financial profile from the broad array of financial services products. Once a banking associate is available, they can sit with the customer and begin discussing the products that are of interest to the customer. The application takes advantage of the social aspects of Microsoft Surface by allowing for collaboration between the customer and bank executive through the use of user experience design concepts. Interactive content like videos and financial calculators are provided in the experience with the ability to extend the Surface content through the use of mobile integration and email.</p>
<p>Another benefit of this application is the use of existing bank collateral, like mortgage brochures, which can be easily be tagged and recognized by Surface, to drive an interactive mortgage calculator experience. In addition, direct mail campaigns can integrate into the Surface experience by tagging the individual mailer items. When customers bring in the mailer campaigns, they receive a personalized experience. The integration with direct mail can drive increased traffic into bank branch locations. In addition, direct mail campaign conversions are measurable through the use of tracking and analytics built into the Surface application.</p>
<p><img class="alignnone size-full wp-image-129" title="msfs_card" src="http://emergingexperiences.com/wp-content/uploads/2009/05/msfs_card.jpg" alt="msfs_card" width="576" height="324" /></p>
<p>Another important purchasing decision around bank services is determining where bank branch and ATM locations exist within the community. Through the use of an interactive map, customers can be reassured that bank branch and ATM locations exist close to their home and workplace. Locations on the map provide additional information, including the street address and hours-of-operation of each branch.</p>
<p>Stay tuned for a future video regarding the strategy, user experience and technology considerations that went into making the Microsoft Surface Financial Services experience.</p>

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